NEWS & EVENTS

Call for Papers

ALICE 2015: Fifth International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional approaches
In conjunction with INCoS-2015: Seventh International Conference on Intelligent Networking and Collaborative Systems

September 2 - 4, 2015, Taipei, Taiwan

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Call for Papers

ALICE 2014: Fourth International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional approaches
In conjunction with INCoS-2014: Sixth International Conference on Intelligent Networking and Collaborative Systems

September 10 - 12, 2014, Salerno, Italy

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Call for Papers

6th Special Track on Computer-based and Knowledge & Skill Assessment and Feedback in Learning Settings (CAF 2013)
Kazan, Russia September 25 - 27, 2013
In conjunction with: 16th International Conference on Interactive Computer aided Learning (ICL 2013)

CAF 2013  –  September 25 – 27, 2013, in Kazan, Russia

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ALICE is a project co-funded by the European Commission under the 7th Framework Programme. It is aimed to define models, methodologies and prototype software components able to solve some of the most relevant problems of current e-learning systems and tools such as:

  • lack of Interaction: most of the times the only interaction available is to click on “next” button to step through the material presented
  • lack of Challenge: unchallenging material makes the learning experience unattractive and discourages progression
  • lack of Empowerment: the learner expects to control the learning experience, while, often, the learning experience controls and limits the learner
  • lack of Social Identity: the learner is often isolated from his/her peers reducing the collaboration and the learning achieved through social interaction. 

ALICE will contribute at overcoming these limitations in specific contexts like instruction of scientific topics and training about emergency and civil defense.
To do that the ALICE project will provide an answer to the following questions.

– How is it possible to create collaboration conditions and therefore to encourage the learner to choose a collaborative-type education also when collaboration is actually difficult?

– How can the effectiveness of learning actions be supported by interactive simulations and serious games that may be created with low costs thanks to techniques of reusability?

– In what way can the storytelling be integrated with Learning Experiences having contents of different types?

– Eventually, how to create a learning additivity related to the earlier themes, being not the simple sum of various aspects, but a real integration and subsequent super-additivity with respect to single components?

 

 

ALICE is a project co-funded by the European Commission under the 7th Framework Programme for Research and Technology Development.
Project Number: 257639; Call (part) Identifier: FP7-ICT-2009-5; Funding Scheme: Collaborative Project.